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Scroll.c
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C/C++ Source or Header
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1996-10-20
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/*
** Scroll.c
**
** Support routines for optimized screen scrolling.
**
** Copyright © 1990-1996 by Olaf `Olsen' Barthel
** All Rights Reserved
**
** :ts=4
*/
#ifndef _GLOBAL_H
#include "Global.h"
#endif
/* ScrollFrameUpdate(VOID):
*
* Optimize the area to be scrolled by moving the top and
* bottom lines as needed.
*/
STATIC VOID
ScrollFrameUpdate(VOID)
{
while(ScrollLineFirst < RasterHeight && !ScrollLines[ScrollLineFirst].Width)
ScrollLineFirst++;
while(ScrollLineLast > 0 && !ScrollLines[ScrollLineLast].Width)
ScrollLineLast--;
}
/* ScrollLineRectFill():
*
* Fill a rectangular portion of the window raster with the help
* of the scrolling information.
*/
VOID
ScrollLineRectFill(struct RastPort *RPort,LONG MinX,LONG MinY,LONG MaxX,LONG MaxY)
{
if(MinX < MaxX && MinY < MaxY)
{
LONG Start,Stop;
LONG BackPen;
if(FgPen == BgPen || (Attributes & ATTR_INVERSE))
BackPen = FgPen;
else
BackPen = BgPen;
Start = MinY / TextFontHeight;
Stop = MaxY / TextFontHeight;
if(BackPen)
{
if(UseMasking)
{
LONG Mask = BackPen,i;
for(i = Start ; i <= Stop ; i++)
{
if(ScrollLines[i].Width)
Mask |= ScrollLines[i].ColourMask;
ScrollLines[i].Left = 0;
ScrollLines[i].Right = LastColumn + 1;
ScrollLines[i].Width = TextFontWidth;
ScrollLines[i].ColourMask = BackPen;
}
SetMask(RPort,Mask);
}
else
{
LONG i;
for(i = Start ; i <= Stop ; i++)
{
ScrollLines[i].Left = 0;
ScrollLines[i].Right = LastColumn + 1;
ScrollLines[i].Width = TextFontWidth;
ScrollLines[i].ColourMask = BackPen;
}
}
if(Start < ScrollLineFirst)
ScrollLineFirst = Start;
if(Stop > ScrollLineLast)
ScrollLineLast = Stop;
ScrollFrameUpdate();
}
else
{
LONG ScrollLineLeft,ScrollLineRight,ScrollLineWidth;
ScrollLineLeft = 32767;
ScrollLineRight = 0;
ScrollLineWidth = 0;
if(UseMasking)
{
LONG Mask = 0,i;
for(i = Start ; i <= Stop ; i++)
{
if(ScrollLines[i].Width)
{
if(ScrollLines[i].Width > ScrollLineWidth)
ScrollLineWidth = ScrollLines[i].Width;
if(ScrollLines[i].Left < ScrollLineLeft)
ScrollLineLeft = ScrollLines[i].Left;
if(ScrollLines[i].Right > ScrollLineRight)
ScrollLineRight = ScrollLines[i].Right;
Mask |= ScrollLines[i].ColourMask;
}
ScrollLines[i].Left = 32767;
ScrollLines[i].Right = 0;
ScrollLines[i].Width = 0;
ScrollLines[i].ColourMask = 0;
}
if(Mask)
SetMask(RPort,Mask);
else
{
ScrollFrameUpdate();
return;
}
}
else
{
LONG i;
for(i = Start ; i <= Stop ; i++)
{
if(ScrollLines[i].Width)
{
if(ScrollLines[i].Width > ScrollLineWidth)
ScrollLineWidth = ScrollLines[i].Width;
if(ScrollLines[i].Left < ScrollLineLeft)
ScrollLineLeft = ScrollLines[i].Left;
if(ScrollLines[i].Right > ScrollLineRight)
ScrollLineRight = ScrollLines[i].Right;
}
ScrollLines[i].Left = 32767;
ScrollLines[i].Right = 0;
ScrollLines[i].Width = 0;
ScrollLines[i].ColourMask = 0;
}
}
if(ScrollLineWidth)
{
LONG Temp;
if((Temp = ScrollLineLeft * ScrollLineWidth) > MinX)
MinX = Temp;
if((Temp = ScrollLineRight * ScrollLineWidth) < MaxX)
MaxX = Temp;
if(MaxX == ScrollLineRight)
MaxX += FontRightExtend; /* Add margin for italics or boldface. */
if((Temp = MUL_Y(ScrollLineFirst)) > MinY)
MinY = Temp;
if((Temp = MUL_Y(ScrollLineLast + 1) - 1) < MaxY)
MaxY = Temp;
}
if(Start < ScrollLineFirst)
ScrollLineFirst = Start;
if(Stop > ScrollLineLast)
ScrollLineLast = Stop;
ScrollFrameUpdate();
if(!ScrollLineWidth)
return;
}
/* And clear the raster. */
if(MinX < MaxX && MinY < MaxY)
{
MinX += WindowLeft;
MinY += WindowTop;
MaxX += WindowLeft;
MaxY += WindowTop;
if(FgPen == BgPen || (Attributes & ATTR_INVERSE))
RectFill(RPort,MinX,MinY,MaxX,MaxY);
else
{
SetAPen(RPort,BgPen);
RectFill(RPort,MinX,MinY,MaxX,MaxY);
SetAPen(RPort,FgPen);
}
}
}
}
VOID
ScrollLineRectFillNoTabChange(struct RastPort *RPort,LONG MinX,LONG MinY,LONG MaxX,LONG MaxY)
{
if(MinX < MaxX && MinY < MaxY)
{
LONG Start,Stop;
LONG BackPen;
if(FgPen == BgPen || (Attributes & ATTR_INVERSE))
BackPen = FgPen;
else
BackPen = BgPen;
Start = MinY / TextFontHeight;
Stop = MaxY / TextFontHeight;
if(BackPen)
{
if(UseMasking)
{
LONG Mask,i;
Mask = BackPen;
for(i = Start ; i <= Stop ; i++)
{
if(ScrollLines[i].Width)
Mask |= ScrollLines[i].ColourMask;
}
SetMask(RPort,Mask);
}
if(Start < ScrollLineFirst)
ScrollLineFirst = Start;
if(Stop > ScrollLineLast)
ScrollLineLast = Stop;
ScrollFrameUpdate();
}
else
{
LONG ScrollLineLeft,ScrollLineRight,ScrollLineWidth;
ScrollLineLeft = 32767;
ScrollLineRight = 0;
ScrollLineWidth = 0;
if(UseMasking)
{
LONG Mask,i;
Mask = 0;
for(i = Start ; i <= Stop ; i++)
{
if(ScrollLines[i].Width)
{
if(ScrollLines[i].Width > ScrollLineWidth)
ScrollLineWidth = ScrollLines[i].Width;
if(ScrollLines[i].Left < ScrollLineLeft)
ScrollLineLeft = ScrollLines[i].Left;
if(ScrollLines[i].Right > ScrollLineRight)
ScrollLineRight = ScrollLines[i].Right;
Mask |= ScrollLines[i].ColourMask;
}
}
if(Mask)
SetMask(RPort,Mask);
else
{
ScrollFrameUpdate();
return;
}
}
else
{
LONG i;
for(i = Start ; i <= Stop ; i++)
{
if(ScrollLines[i].Width)
{
if(ScrollLines[i].Width > ScrollLineWidth)
ScrollLineWidth = ScrollLines[i].Width;
if(ScrollLines[i].Left < ScrollLineLeft)
ScrollLineLeft = ScrollLines[i].Left;
if(ScrollLines[i].Right > ScrollLineRight)
ScrollLineRight = ScrollLines[i].Right;
}
}
}
if(ScrollLineWidth)
{
LONG Temp;
if((Temp = ScrollLineLeft * ScrollLineWidth) > MinX)
MinX = Temp;
if((Temp = ScrollLineRight * ScrollLineWidth) < MaxX)
MaxX = Temp;
if(MaxX == ScrollLineRight)
MaxX += FontRightExtend; /* Add margin for italics or boldface. */
if((Temp = MUL_Y(ScrollLineFirst)) > MinY)
MinY = Temp;
if((Temp = MUL_Y(ScrollLineLast + 1) - 1) < MaxY)
MaxY = Temp;
}
if(Start < ScrollLineFirst)
ScrollLineFirst = Start;
if(Stop > ScrollLineLast)
ScrollLineLast = Stop;
ScrollFrameUpdate();
if(!ScrollLineWidth)
return;
}
/* And clear the raster. */
if(MinX < MaxX && MinY < MaxY)
{
MinX += WindowLeft;
MinY += WindowTop;
MaxX += WindowLeft;
MaxY += WindowTop;
if(FgPen == BgPen || (Attributes & ATTR_INVERSE))
RectFill(RPort,MinX,MinY,MaxX,MaxY);
else
{
SetAPen(RPort,BgPen);
RectFill(RPort,MinX,MinY,MaxX,MaxY);
SetAPen(RPort,FgPen);
}
}
}
}
/* ScrollLineRaster():
*
* Scroll the window raster with the help
* of the scrolling information.
*/
VOID
ScrollLineRaster(struct RastPort *RPort,LONG DeltaX,LONG DeltaY,LONG MinX,LONG MinY,LONG MaxX,LONG MaxY,BOOL Smooth)
{
if((DeltaX || DeltaY) && MinX < MaxX && MinY < MaxY)
{
LONG Start,Stop;
LONG BackPen;
BOOL ResetPen;
if((Attributes & ATTR_INVERSE) && (FgPen != BgPen))
{
SetBPen(RPort,FgPen);
ResetPen = TRUE;
BackPen = FgPen;
}
else
{
ResetPen = FALSE;
BackPen = BgPen;
}
Start = MinY / TextFontHeight;
Stop = MaxY / TextFontHeight;
if(BackPen)
{
if(UseMasking)
{
LONG i,Mask;
Mask = BackPen;
for(i = Start ; i <= Stop ; i++)
{
if(ScrollLines[i].Width)
Mask |= ScrollLines[i].ColourMask;
}
SetMask(RPort,Mask);
}
if(DeltaX)
{
if(!ScrollLines[CursorY].Width)
{
if(ResetPen)
SetBPen(RPort,BgPen);
return;
}
else
{
ScrollLines[CursorY].Left = 0;
ScrollLines[CursorY].Right = (LastPixel + 1) / ScrollLines[CursorY].Width;
ScrollLines[CursorY].ColourMask |= BackPen;
}
}
else
{
LONG i,Lines,Size;
Lines = DeltaY / TextFontHeight;
Size = (MaxY - MinY + 1) / TextFontHeight;
if(Lines < 0)
{
Lines = -Lines;
if(Size <= Lines)
{
for(i = 0 ; i < Size ; i++)
{
ScrollLines[Start + i].Left = 0;
ScrollLines[Start + i].Right = LastColumn + 1;
ScrollLines[Start + i].ColourMask = BackPen;
ScrollLines[Start + i].Width = TextFontWidth;
}
}
else
{
LONG Offset = Size - Lines;
for(i = 1 ; i <= Offset ; i++)
ScrollLines[Start + Size - i] = ScrollLines[Start + Size - (i + Lines)];
for(i = 0 ; i < Lines ; i++)
{
ScrollLines[Start + i].Left = 0;
ScrollLines[Start + i].Right = LastColumn + 1;
ScrollLines[Start + i].ColourMask = BackPen;
ScrollLines[Start + i].Width = TextFontWidth;
}
}
}
else
{
if(Size <= Lines)
{
for(i = 0 ; i < Size ; i++)
{
ScrollLines[Start + i].Left = 0;
ScrollLines[Start + i].Right = LastColumn + 1;
ScrollLines[Start + i].ColourMask = BackPen;
ScrollLines[Start + i].Width = TextFontWidth;
}
}
else
{
LONG Offset = Size - Lines;
for(i = 0 ; i < Offset ; i++)
ScrollLines[Start + i] = ScrollLines[Start + Lines + i];
for(i = Offset ; i < Size ; i++)
{
ScrollLines[Start + i].Left = 0;
ScrollLines[Start + i].Right = LastColumn + 1;
ScrollLines[Start + i].ColourMask = BackPen;
ScrollLines[Start + i].Width = TextFontWidth;
}
}
}
}
}
else
{
LONG ScrollLineLeft,ScrollLineRight,ScrollLineWidth;
ScrollLineLeft = 32767;
ScrollLineRight = 0;
ScrollLineWidth = 0;
if(UseMasking)
{
LONG Mask,i;
Mask = 0;
for(i = Start ; i <= Stop ; i++)
{
if(ScrollLines[i].Width)
{
if(ScrollLines[i].Left < ScrollLineLeft)
ScrollLineLeft = ScrollLines[i].Left;
if(ScrollLines[i].Right > ScrollLineRight)
ScrollLineRight = ScrollLines[i].Right;
if(ScrollLines[i].Width > ScrollLineWidth)
ScrollLineWidth = ScrollLines[i].Width;
Mask |= ScrollLines[i].ColourMask;
}
}
if(Mask)
SetMask(RPort,Mask);
else
{
if(ResetPen)
SetBPen(RPort,BgPen);
return;
}
}
else
{
if(!DeltaX)
{
LONG i;
for(i = Start ; i <= Stop ; i++)
{
if(ScrollLines[i].Width)
{
if(ScrollLines[i].Left < ScrollLineLeft)
ScrollLineLeft = ScrollLines[i].Left;
if(ScrollLines[i].Right > ScrollLineRight)
ScrollLineRight = ScrollLines[i].Right;
if(ScrollLines[i].Width > ScrollLineWidth)
ScrollLineWidth = ScrollLines[i].Width;
}
}
}
}
if(DeltaX)
{
if(!ScrollLines[CursorY].Width)
{
if(ResetPen)
SetBPen(RPort,BgPen);
return;
}
else
{
LONG Last;
Last = (LastPixel + 1) / ScrollLines[CursorY].Width;
if(DeltaX > 0)
ScrollLines[CursorY].Left -= DeltaX / ScrollLines[CursorY].Width;
else
ScrollLines[CursorY].Right -= DeltaX / ScrollLines[CursorY].Width;
if(ScrollLines[CursorY].Right < 0)
ScrollLines[CursorY].Right = 0;
else
{
if(ScrollLines[CursorY].Right > Last)
ScrollLines[CursorY].Right = Last;
}
if(ScrollLines[CursorY].Left < 0)
ScrollLines[CursorY].Left = 0;
else
{
if(ScrollLines[CursorY].Left > Last)
ScrollLines[CursorY].Left = Last;
}
}
}
else
{
LONG Lines,Size,i;
Lines = DeltaY / TextFontHeight;
Size = (MaxY - MinY + 1) / TextFontHeight;
if(Lines < 0)
{
Lines = -Lines;
if(Size <= Lines)
{
for(i = 0 ; i < Size ; i++)
{
ScrollLines[Start + i].Left = 32767;
ScrollLines[Start + i].Right = 0;
ScrollLines[Start + i].ColourMask = 0;
ScrollLines[Start + i].Width = 0;
}
}
else
{
LONG Offset;
Offset = Size - Lines;
for(i = 1 ; i <= Offset ; i++)
ScrollLines[Start + Size - i] = ScrollLines[Start + Size - (i + Lines)];
for(i = 0 ; i < Lines ; i++)
{
ScrollLines[Start + i].Left = 32767;
ScrollLines[Start + i].Right = 0;
ScrollLines[Start + i].ColourMask = 0;
ScrollLines[Start + i].Width = 0;
}
}
}
else
{
if(Size <= Lines)
{
for(i = 0 ; i < Size ; i++)
{
ScrollLines[Start + i].Left = 32767;
ScrollLines[Start + i].Right = 0;
ScrollLines[Start + i].ColourMask = 0;
ScrollLines[Start + i].Width = 0;
}
}
else
{
LONG Offset;
Offset = Size - Lines;
for(i = 0 ; i < Offset ; i++)
ScrollLines[Start + i] = ScrollLines[Start + Lines + i];
for(i = Offset ; i < Size ; i++)
{
ScrollLines[Start + i].Left = 32767;
ScrollLines[Start + i].Right = 0;
ScrollLines[Start + i].ColourMask = 0;
ScrollLines[Start + i].Width = 0;
}
}
}
if(ScrollLineWidth)
{
LONG Temp;
if((Temp = ScrollLineLeft * ScrollLineWidth) > MinX)
MinX = Temp;
if((Temp = ScrollLineRight * ScrollLineWidth) < MaxX)
MaxX = Temp;
if(MaxX == ScrollLineRight)
MaxX += FontRightExtend; /* Add margin for italics or boldface. */
if(DeltaY < 0)
{
if((Temp = MUL_Y(ScrollLineFirst)) > MinY)
MinY = Temp;
if((Temp = MUL_Y(ScrollLineLast + 1) - 1 - DeltaY) < MaxY)
MaxY = Temp;
}
else
{
if(DeltaY > 0)
{
if((Temp = MUL_Y(ScrollLineFirst) - DeltaY) > MinY)
MinY = Temp;
if((Temp = MUL_Y(ScrollLineLast + 1) - 1) < MaxY)
MaxY = Temp;
}
}
if(MinX < 0)
MinX = 0;
if(MaxX < 0)
MaxX = 0;
if(MinY < 0)
MinY = 0;
if(MaxY < 0)
MaxY = 0;
}
else
{
ScrollFrameUpdate();
if(ResetPen)
SetBPen(RPort,BgPen);
return;
}
}
}
if(Start < ScrollLineFirst)
ScrollLineFirst = Start;
if(Stop > ScrollLineLast)
ScrollLineLast = Stop;
ScrollFrameUpdate();
if(MinX < MaxX && MinY < MaxY)
{
MinX += WindowLeft;
MaxX += WindowLeft;
MinY += WindowTop;
MaxY += WindowTop;
/* Smooth scrolling requested? */
if(Smooth && DeltaY)
{
LONG Lines,Extra,Direction;
Lines = ABS(DeltaY);
Extra = Lines & 1;
Lines = Lines / 2;
if(DeltaY > 0)
Direction = 2;
else
Direction = -2;
while(Lines-- > 0)
{
WaitBlit();
WaitTOF();
ScrollRaster(RPort,0,Direction,MinX,MinY,MaxX,MaxY);
}
if(Extra)
{
WaitBlit();
WaitTOF();
ScrollRaster(RPort,0,Direction / 2,MinX,MinY,MaxX,MaxY);
}
}
else
ScrollRaster(RPort,DeltaX,DeltaY,MinX,MinY,MaxX,MaxY);
}
if(ResetPen)
SetBPen(RPort,BgPen);
}
}
VOID
ScrollLineRasterNoTabChange(struct RastPort *RPort,LONG DeltaX,LONG DeltaY,LONG MinX,LONG MinY,LONG MaxX,LONG MaxY,BOOL Smooth)
{
if((DeltaX || DeltaY) && MinX < MaxX && MinY < MaxY)
{
LONG Start,Stop;
LONG BackPen;
BOOL ResetPen;
if((Attributes & ATTR_INVERSE) && (FgPen != BgPen))
{
SetBPen(RPort,FgPen);
ResetPen = TRUE;
BackPen = FgPen;
}
else
{
ResetPen = FALSE;
BackPen = BgPen;
}
Start = MinY / TextFontHeight;
Stop = MaxY / TextFontHeight;
if(BackPen)
{
if(UseMasking)
{
LONG i,Mask = BackPen;
for(i = Start ; i <= Stop ; i++)
{
if(ScrollLines[i].Width)
Mask |= ScrollLines[i].ColourMask;
}
SetMask(RPort,Mask);
}
if(DeltaX)
{
if(!ScrollLines[CursorY].Width)
{
if(ResetPen)
SetBPen(RPort,BgPen);
return;
}
}
}
else
{
LONG ScrollLineLeft,ScrollLineRight,ScrollLineWidth;
ScrollLineLeft = 32767;
ScrollLineRight = 0;
ScrollLineWidth = 0;
if(UseMasking)
{
LONG i,Mask;
Mask = 0;
for(i = Start ; i <= Stop ; i++)
{
if(ScrollLines[i].Width)
{
if(ScrollLines[i].Left < ScrollLineLeft)
ScrollLineLeft = ScrollLines[i].Left;
if(ScrollLines[i].Right > ScrollLineRight)
ScrollLineRight = ScrollLines[i].Right;
if(ScrollLines[i].Width > ScrollLineWidth)
ScrollLineWidth = ScrollLines[i].Width;
Mask |= ScrollLines[i].ColourMask;
}
}
if(Mask)
SetMask(RPort,Mask);
else
{
if(ResetPen)
SetBPen(RPort,BgPen);
return;
}
}
else
{
if(!DeltaX)
{
LONG i;
for(i = Start ; i <= Stop ; i++)
{
if(ScrollLines[i].Width)
{
if(ScrollLines[i].Left < ScrollLineLeft)
ScrollLineLeft = ScrollLines[i].Left;
if(ScrollLines[i].Right > ScrollLineRight)
ScrollLineRight = ScrollLines[i].Right;
if(ScrollLines[i].Width > ScrollLineWidth)
ScrollLineWidth = ScrollLines[i].Width;
}
}
}
}
if(DeltaX)
{
if(!ScrollLines[CursorY].Width)
{
if(ResetPen)
SetBPen(RPort,BgPen);
return;
}
}
else
{
if(ScrollLineWidth)
{
LONG Temp;
if((Temp = ScrollLineLeft * ScrollLineWidth) > MinX)
MinX = Temp;
if((Temp = ScrollLineRight * ScrollLineWidth) < MaxX)
MaxX = Temp;
if(MaxX == ScrollLineRight)
MaxX += FontRightExtend; /* Add margin for italics or boldface. */
if(DeltaY < 0)
{
if((Temp = MUL_Y(ScrollLineFirst)) > MinY)
MinY = Temp;
if((Temp = MUL_Y(ScrollLineLast + 1) - 1 - DeltaY) < MaxY)
MaxY = Temp;
}
else
{
if(DeltaY > 0)
{
if((Temp = MUL_Y(ScrollLineFirst) - DeltaY) > MinY)
MinY = Temp;
if((Temp = MUL_Y(ScrollLineLast + 1) - 1) < MaxY)
MaxY = Temp;
}
}
if(MinX < 0)
MinX = 0;
if(MaxX < 0)
MaxX = 0;
if(MinY < 0)
MinY = 0;
if(MaxY < 0)
MaxY = 0;
}
else
{
ScrollFrameUpdate();
if(ResetPen)
SetBPen(RPort,BgPen);
return;
}
}
}
if(Start < ScrollLineFirst)
ScrollLineFirst = Start;
if(Stop > ScrollLineLast)
ScrollLineLast = Stop;
ScrollFrameUpdate();
if(MinX < MaxX && MinY < MaxY)
{
MinX += WindowLeft;
MaxX += WindowLeft;
MinY += WindowTop;
MaxY += WindowTop;
/* Smooth scrolling requested? */
if(Smooth && DeltaY)
{
LONG Lines,Extra,Direction;
Lines = ABS(DeltaY);
Extra = Lines & 1;
Lines = Lines / 2;
if(DeltaY > 0)
Direction = 2;
else
Direction = -2;
while(Lines-- > 0)
{
WaitBlit();
WaitTOF();
ScrollRaster(RPort,0,Direction,MinX,MinY,MaxX,MaxY);
}
if(Extra)
{
WaitBlit();
WaitTOF();
ScrollRaster(RPort,0,Direction / 2,MinX,MinY,MaxX,MaxY);
}
}
else
ScrollRaster(RPort,DeltaX,DeltaY,MinX,MinY,MaxX,MaxY);
}
if(ResetPen)
SetBPen(RPort,BgPen);
}
}
/* ScrollLineEraseScreen(BYTE Mode):
*
* Erase a part of the screen.
*/
VOID
ScrollLineEraseScreen(LONG Mode)
{
LONG i;
if(BgPen)
{
switch(Mode)
{
/* Erase from first line to current cursor position (inclusive). */
case 1:
ScrollLineFirst = CursorY;
if(ScrollLineLast < CursorY)
ScrollLineLast = CursorY;
/* Reset the lines. */
for(i = 0 ; i < CursorY ; i++)
{
ScrollLines[i].Left = 0;
ScrollLines[i].Right = LastColumn + 1;
ScrollLines[i].ColourMask = BgPen;
ScrollLines[i].Width = TextFontWidth;
}
if(CursorX)
{
if(!ScrollLines[CursorY].Width)
ScrollLines[CursorY].Width = GetFontWidth();
ScrollLines[CursorY].Left = 0;
ScrollLines[CursorY].ColourMask |= BgPen;
}
break;
/* Erase entire screen. */
case 2:
for(i = 0 ; i < RasterHeight ; i++)
{
ScrollLines[i].Left = 0;
ScrollLines[i].Right = LastColumn + 1;
ScrollLines[i].ColourMask = BgPen;
ScrollLines[i].Width = TextFontWidth;
}
ScrollLineFirst = 0;
ScrollLineLast = RasterHeight - 1;
break;
/* Erase from current cursor position to end of screen. */
default:
for(i = CursorY + 1 ; i < RasterHeight ; i++)
{
ScrollLines[i].Left = 0;
ScrollLines[i].Right = LastColumn + 1;
ScrollLines[i].ColourMask = BgPen;
ScrollLines[i].Width = TextFontWidth;
}
if(!ScrollLines[CursorY].Width)
ScrollLines[CursorY].Width = GetFontWidth();
ScrollLines[CursorY].Right = (LastPixel + 1) / ScrollLines[CursorY].Width;
if(CursorX)
ScrollLines[CursorY].ColourMask |= BgPen;
else
ScrollLines[CursorY].ColourMask = BgPen;
if(ScrollLineFirst > CursorY)
ScrollLineFirst = CursorY;
ScrollLineLast = RasterHeight - 1;
break;
}
}
else
{
switch(Mode)
{
/* Erase from first line to current cursor line (inclusive). */
case 1:
/* Reset the lines. */
for(i = 0 ; i < CursorY ; i++)
{
ScrollLines[i].Left = 32767;
ScrollLines[i].Right = 0;
ScrollLines[i].ColourMask = 0;
ScrollLines[i].Width = 0;
}
ScrollLines[CursorY].Left = CursorX;
if(ScrollLines[CursorY].Right < ScrollLines[CursorY].Left)
{
ScrollLines[CursorY].Left = 32767;
ScrollLines[CursorY].Right = 0;
ScrollLines[CursorY].Width = 0;
/* Cleared the entire screen? */
if(CursorY == RasterHeight - 1)
{
ScrollLineFirst = 32767;
ScrollLineLast = 0;
}
else
ScrollLineFirst = CursorY;
}
else
ScrollLineFirst = CursorY;
if(ScrollLineLast < CursorY)
ScrollLineLast = CursorY;
break;
/* Erase entire screen. */
case 2:
for(i = 0 ; i < RasterHeight ; i++)
{
ScrollLines[i].Left = 32767;
ScrollLines[i].Right = 0;
ScrollLines[i].ColourMask = 0;
ScrollLines[i].Width = 0;
}
ScrollLineFirst = 32767;
ScrollLineLast = 0;
break;
/* Erase from current cursor position to end of screen. */
default:
for(i = CursorY + 1 ; i < RasterHeight ; i++)
{
ScrollLines[i].Left = 32767;
ScrollLines[i].Right = 0;
ScrollLines[i].ColourMask = 0;
ScrollLines[i].Width = 0;
}
if(CursorX)
{
ScrollLines[CursorY].Right = CursorX;
if(ScrollLines[CursorY].Right < ScrollLines[CursorY].Left)
{
ScrollLines[CursorY].Left = 32767;
ScrollLines[CursorY].Right = 0;
ScrollLines[CursorY].Width = 0;
}
}
else
{
ScrollLines[CursorY].Left = 32767;
ScrollLines[CursorY].Right = 0;
ScrollLines[CursorY].Width = 0;
}
/* Cleared the entire screen? */
if(CursorY)
ScrollLineLast = CursorY;
else
{
if(ScrollLines[CursorY].Right < ScrollLines[CursorY].Left)
{
ScrollLineFirst = 32767;
ScrollLineLast = 0;
}
else
{
if(ScrollLineFirst > CursorY)
ScrollLineFirst = CursorY;
}
}
break;
}
}
ScrollFrameUpdate();
}
/* ScrollLineEraseLine(BYTE Mode):
*
* Erase parts of the current cursor line.
*/
VOID
ScrollLineEraseLine(LONG Mode)
{
if(BgPen)
{
switch(Mode)
{
/* Erase from left margin to current cursor position (inclusive). */
case 1:
ScrollLines[CursorY].Left = 0;
ScrollLines[CursorY].ColourMask |= BgPen;
if(!ScrollLines[CursorY].Width)
ScrollLines[CursorY].Width = GetFontWidth();
break;
/* Erase entire line. */
case 2:
ScrollLines[CursorY].Width = GetFontWidth();
ScrollLines[CursorY].Left = 0;
ScrollLines[CursorY].Right = (LastPixel + 1) / ScrollLines[CursorY].Width;
ScrollLines[CursorY].ColourMask = BgPen;
break;
/* Erase from current cursor position towards end of line. */
default:
if(CursorX)
{
if(!ScrollLines[CursorY].Width)
ScrollLines[CursorY].Width = GetFontWidth();
ScrollLines[CursorY].ColourMask |= BgPen;
}
else
{
ScrollLines[CursorY].Width = GetFontWidth();
ScrollLines[CursorY].Left = 0;
ScrollLines[CursorY].ColourMask = BgPen;
}
ScrollLines[CursorY].Right = (LastPixel + 1) / ScrollLines[CursorY].Width;
break;
}
}
else
{
switch(Mode)
{
/* Erase from left margin to current cursor position (inclusive). */
case 1:
ScrollLines[CursorY].Left = CursorX;
if(ScrollLines[CursorY].Left >= ScrollLines[CursorY].Right)
{
ScrollLines[CursorY].Left = 32767;
ScrollLines[CursorY].Right = 0;
ScrollLines[CursorY].Width = 0;
}
break;
/* Erase entire line. */
case 2:
ScrollLines[CursorY].Left = 32767;
ScrollLines[CursorY].Right = 0;
ScrollLines[CursorY].Width = 0;
break;
/* Erase from current cursor position towards end of line. */
default:
if(CursorX)
ScrollLines[CursorY].Right = CursorX;
else
{
ScrollLines[CursorY].Left = 32767;
ScrollLines[CursorY].Right = 0;
ScrollLines[CursorY].Width = 0;
}
break;
}
}
ScrollFrameUpdate();
}
/* ScrollLineEraseCharacters(LONG Chars):
*
* Erase a number of characters in the current cursor line.
*/
VOID
ScrollLineEraseCharacters(LONG Chars)
{
/* Any characters to erase? */
if(BgPen)
{
if(!ScrollLines[CursorY].Width)
ScrollLines[CursorY].Width = GetFontWidth();
ScrollLines[CursorY].Left = 0;
ScrollLines[CursorY].Right = (LastPixel + 1) / ScrollLines[CursorY].Width;
ScrollLines[CursorY].ColourMask |= BgPen;
}
else
{
if(ScrollLines[CursorY].Right > Chars)
ScrollLines[CursorY].Right -= Chars;
else
ScrollLines[CursorY].Right = 0;
}
}
/* ScrollLineShiftChar(LONG Size):
*
* Shift the characters following the current cursor position
* Size characters to the right.
*/
VOID
ScrollLineShiftChar(LONG Size)
{
/* Any characters to scroll? */
if(BgPen)
{
if(!ScrollLines[CursorY].Width)
ScrollLines[CursorY].Width = GetFontWidth();
ScrollLines[CursorY].Left = 0;
ScrollLines[CursorY].Right = (LastPixel + 1) / ScrollLines[CursorY].Width;
ScrollLines[CursorY].ColourMask |= BgPen;
}
else
{
LONG Temp;
ScrollLines[CursorY].Right += Size;
if((Temp = ScrollLines[CursorY].Right * ScrollLines[CursorY].Width) > LastPixel)
ScrollLines[CursorY].Right = (LastPixel + 1) / ScrollLines[CursorY].Width;
else
{
if(ScrollLines[CursorY].Right < 0)
ScrollLines[CursorY].Right = 0;
}
}
}
/* ScrollLinePutString(LONG Length):
*
* Update the line info according to the length of a string
* to be printed.
*/
VOID
ScrollLinePutString(LONG Length)
{
if(Length)
{
LONG Width;
/* Which scale is the font we are currently using? */
if(RasterAttr[CursorY] >= SCALE_ATTR_TOP2X)
{
/* Valid length? */
if(CursorX + Length >= RasterWidth / 2)
Length = (RasterWidth / 2) - CursorX;
/* Double width. */
Width = TextFontWidth * 2;
}
else
{
if(CurrentCharWidth == SCALE_HALF)
{
/* Valid length? */
if(CursorX + Length >= RasterWidth * 2)
Length = (RasterWidth * 2) - CursorX;
/* Half width. */
Width = TextFontWidth / 2;
}
else
{
/* Valid length? */
if(CursorX + Length >= RasterWidth)
Length = RasterWidth - CursorX;
/* Normal width. */
Width = TextFontWidth;
}
}
/* Sensible value? */
if(Length > 0)
{
struct ScrollLineInfo *Alias;
Alias = &ScrollLines[CursorY];
/* Update font scale. */
Alias->Width = Width;
/* Update right margin. */
if(CursorX < Alias->Left)
Alias->Left = CursorX;
/* Update left margin. */
if(CursorX + Length > Alias->Right)
Alias->Right = CursorX + Length;
/* Update topmost line. */
if(CursorY < ScrollLineFirst)
ScrollLineFirst = CursorY;
/* Update bottommost line. */
if(CursorY > ScrollLineLast)
ScrollLineLast = CursorY;
if(UseMasking)
{
/* Update line colour mask. */
Alias->ColourMask |= FgPen | BgPen;
/* Set write mask (will affect Text() since it is called
* after this routine has finished.
*/
SetMask(RPort,Alias->ColourMask);
}
}
}
}